Hey, why did he play that card anyway?
I thought the picture above was a good idea at the time... In anycase, what really grinds my gears today (Yes, Family Guy reference) is how it's been difficult to find a deck I can connect with. I mean, we have more Dark monsters than you can shake a Shadow Realm at (Danger! and Dark Worlds are creating an unholy love child while the Vampire Kingdom rises), but the biggest culprit is the endless rainbows of monsters that don't fit an Attribute or Type category.
The only thing the top decks in the game have in common right now is the name they share. The Fur Hire, Spyrals, Sky Strikers, and World Legacy are all a part of their own little clubs, making the age of great "decks" officially over. I honestly believe, after careful thought achieved from meditating breathless upside down in a DBZ healing tank, The Card Makers were trying to revert the game back to its older state, when you couldn't stretch a single card across themes to create unexpected staples, but it instead created the era of Support Engines. Pro players no longer take a deck like the Sky Strikers or Danger! or World Legacy and try to make them work; they take key components from these decks and combine them with key components from others to make something more potent than the original, like that guy you and I don't talk about who laces his new "product" with something producing unusual side effects.
Now of course this takes the game in a more unpredictable direction, where any two decks mixed together create a God mode waiting to be hit by the ban list later, but it creates something else as well, a disease I've recently acquired in the game I'm been trying to diagnose... until now: Lost Deck Identity Syndrome.
Lost Deck Identity Syndrome is more prevalent in the older players of the game, the ones who grew up on watching the anime where the style used in the show directly mirrored what you did in the game, but can still be seen in younger players hooked on the show first before jumping into the card game. It's not a disease of the Pros, who will create a winning deck even if they have to mix a legless cheetah with a blind swift to get it, but a disease of the Romantics of the game, the ones who have cotton-candy cloud dreams of their deck embodying what they represent as a person. One person might love dragons ('cause they're jerks), another bugs ('cause their weird), and another bird women ('cause they have problems). You can even get more sophisticated with it, and say you have players who love beatdown strategies ('cause they're jerks), mill decks ('cause their weird), or negation decks ('cause they have problems). Whatever one's fetish, Lost Deck Identity Syndrome becomes rampant in the community when the card makers are just trying to break the strategic mold of older decks to force you to buying what's new, or when someone in the design studio seems to have paper towels and a bottle of lotion set aside for a particular archetype (*Cough* *Cough* Dark decks).
I, for one, want to cure this now rampant disease. Many argued about the state of the game when Pendulums hit the scene during Arc V, but Konami pulled a hat trick on us by not making that format revolve around Pendulums. We still had fast Synchro decks, reliable Xyzs, and some decks that didn't need to use the Extra deck at all. We also had a myriad of strategies, including negating, swarming, beatdown, and got introduced to Tributing. But in this format, everything revolves around Links, as if Konami was desperate to get back control of their game again. The cure for this disease is so simple it's scary: Create more complete decks with greater variety, or release cards to buff previous strategies, or just do both. The writer has gained hope with the new Dragunity, Dark Magician, and Blue Eyes support, but why not branch things further? Let's make some more Amorphages, Mist Valley, Gusto, or Naturia support. Let's make archetype specific decks that win by milling, a win-condition (other than Exodia, because Final Countdown was boss), or a puzzle of a boss monster. Let's make the spirit of show reinfect our IRL heart of the cards. Or you can keep fighting against Dark World/Dangers! or Spell Striker/Trickstars across the table from TooPro31337 who keeps shouting, as he locks you out from the game turn 1, "Quit complaining, it's just a game. Pick a better deck." The choice is yours, really, but I've picked my side of That Grass Looks Greener.
Greetings everybody! I know it's been awhile, more like 4 months awhile, but I promise I have a good reason for vanishing quicker than that last girlfriend/boyfriend you had after they accidentally stumbled across your Bible Black collection. Those reasons are so debilitating, in fact, I can't quite share them here, but just know while I haven't been blogging, I have been creating. I decided to take a detour from my usual articles and set on a new path of discovery: What are the best decks given different attributes/types. Currently I'm on Attributes, but intend to float towards Types. I'm doing this not only because you guys seem to enjoy my lists more than my How to Beat Popular Decks series (even though my popular deck series is what put me on the map), but also to give me an objective so I don't wind up brain-drained when it comes to topics. So far, I've created a Best Wind, Fire, and Dark decks article, so please check those out when you get a chance.
I'd also like to note, despite me resorting to Lists, I still want you to retain something while reading my articles, so I won't be machine gunning them like some of my recent competition, meaning I'll still take time till fill them with knowledge and my own weird brand of humor. You know, at first I was just going to talk about how much I haven't blogged and apologize by doing figurative Japanese bows till my back broke, but I think I just discovered something I want to talk about: Freakin' Lists. I know you guys love them, but I, with my background as a writer, hate them, and I'll explain to you why.
Top 10 Bests Lists, the Best List, The Top 10 Things-They-Don't-Want-You-To-Know-Whatever Lists, are the intellectual equivalent of learning science by watching a Marvel movie. They're quick, easy, awesome eye-candy, and might have some fact or two to add some belief in their suspension of disbelief, but they're all a magic trick. How many of you actually remember most of the facts you watched from a Top 10 list, whether on Youtube or from a website (like Hubpages)? If those with photographic memories put their hands down, the answer is probably low, like 1 or two facts per lists. The reason for this, from my experience, is lists feed the need for people to get knowledge like one getting their fix for a meal from McDonald's. Just as fast food isn't a healthy means to balance one's diet, Top Ten Lists (or Top 25, or 50 Random Facts) aren't an effective way to improve one's knowledge, because they don't give one the memory foundation to retain the information. Think about it.
Your memory isn't built upon facts you just acquire by reading, but interconnected relationships between information that connects to more information, that link stronger between knowledge and images. Top Ten Lists just throw facts at you without creating a foundation for that relationship, something built naturally when watching a documentary or reading a biographical or informational text. Basically, a bunch of random, blended facts about a single topic will not create the memory foundation you acquire watching something that continuously builds upon the knowledge it's already giving you.
But the worst thing about these lists is how easy they are to make. I could literally Google level 3 Yugioh Monsters and put together a lists of 10 of those, call them the best, and Whalah! I have a Top Ten list! This adds even greater problems when one considers how easy it is to steal Top Ten Lists. I remember a popular Youtuber I used to watch religiously who created top 50 lists, until he got in a beef with another Youtuber. Unfortunately, my guy ended up on the butt end of the butt kicking, because the other guy exposed him for stealing his lists from lesser known article publishers, and my guy didn't even bother to change the order of the lists! Needless to say, myself a writer with a strong, very strong allergic reaction to plagiarism, I unsubscribed from the guy, and even though he released an apology and has since listed the sources of his articles, I haven't watched a list from him since.
So, the moral of the story here, ladies and gents, is I haven't written a blog post for a long time and I'm sorry, and I think Top Lists are the intellectual equivalent of binge watching Bobobo-bo Bo-bobo while eating twelve bags of candy with a gallon of soda on the side. I'm only doing them now because I now have competition who caught on to the cotton-candy dreams Lists provide. Just know I will keep writing my How to Beat Popular Yugioh Decks series, and will continue to provide some insight into this children's card game with a hint of humor and wealth of knowledge. Peace Out, and Happy Hunting out there.